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Drake of the 99 dragons case
Drake of the 99 dragons case








Dying has the worst mechanic, as rather than re-spawning at the start of the level, the player has a ten second re-spawn time in the Spirit Garden, where the Spirit Gods insult the player. Jared finds a buggy level where the player has to follow blood trails. Jared discusses the worthless bullet-time mechanic, which is difficult to use, and is worthless. If the mechanics weren't already bad enough, Drake learns how to walk on walls, which doesn't work with the already floaty controls. The graphics are terrible, even though the developers claim it was cell-shaded it doesn't look like it is. Jared shows some game footage to demonstrate how the lock-on system barely works. It plays like a regular shooter, but the camera swings around wildly, making it impossible to aim. The controls are so bad, that Jared died on the tutorial fight.

drake of the 99 dragons case drake of the 99 dragons case drake of the 99 dragons case

Jared starts showing the game footage and immediately disapproves of the main character. Game developer Idol FX and Majesco wanted this game to become huge, with a comic book series of its own. This game is legendary for being one of the worst games of all time. Jared is uncomfortably playing Drake of the 99 Dragons.










Drake of the 99 dragons case